Hello,
my question applies to several 1980s and 1990s systems, but in order to be as synthetic as I can, I'll make the Korg N1 example.
Korg N1 music workstation had 18MB ROM data ; 6MB were reserved for its acoustic piano multisample.
That means when you run the corresponding piano program, 6MB of multisample data should be moved by the CPU from the ROM chips to the DSP RAM.
Since such 1980s-1990s devices have not 6+ MB of RAM available (from both main RAM and DSP RAM), here my question :
Is any form of "direct data steaming from ROM chips" involved at the time?
I know a similar technique was used in FIFA INTERNATIONAL SOCCER for SNES. But what about the old good music workstations of the time?
If anyone here has a deep knowledge of the matter, he/ she is very welcome to share any info about this ; please, no narcissisms or "I'm better than you" wannabe fights, if possible.
Thank you.
my question applies to several 1980s and 1990s systems, but in order to be as synthetic as I can, I'll make the Korg N1 example.
Korg N1 music workstation had 18MB ROM data ; 6MB were reserved for its acoustic piano multisample.
That means when you run the corresponding piano program, 6MB of multisample data should be moved by the CPU from the ROM chips to the DSP RAM.
Since such 1980s-1990s devices have not 6+ MB of RAM available (from both main RAM and DSP RAM), here my question :
Is any form of "direct data steaming from ROM chips" involved at the time?
I know a similar technique was used in FIFA INTERNATIONAL SOCCER for SNES. But what about the old good music workstations of the time?
If anyone here has a deep knowledge of the matter, he/ she is very welcome to share any info about this ; please, no narcissisms or "I'm better than you" wannabe fights, if possible.
Thank you.
Statistics: Posted by xhunaudio — Sun Mar 30, 2025 8:55 am